U. Destructible AOE on High Yield. [Omni-Directional Altamid Plasma Beam Array] 2. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. 1. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Anytime your ship. It was available from January 26th, 2021 on PC. Description. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. 33 votes, 56 comments. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Very Rare Ground Weapon. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This is a vanity shield replicating the visual themes of the. . Isolytic Plasma weapons are fine. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. Note: both plasma weapon damage and proc DoT are increased with plasma damage. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. The downside to Plasma is that its expensive. Science (Human): Science Team 1, Hazard Emitters 2, Photonic Officer 2, Gravity Well 3. Omega reputation borg plasma torp Corrosive torp from lobi with mines or console for 2 set effect + plasma projectile weapon damage. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Epic adds. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. 5% for 30 sec (stacks up to 4 times). Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. During this time, enemies defeated on both Ground and Space maps will have a small chance. Contents of an Infinity Prize Pack will be unbound after opening. I am constantly amazed at what is possible with the STO character creator & customization options. This is starting to get close to a PvP build. e. 5% for 30 sec (stacks up to 4 times). Plasma Repeater Pistol. Their damage will fall off with distance to the target. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. MK II purples are particularly popular for upgrading as they have a higher chance. Note: both plasma weapon damage. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. Last modified: 26 January 2022 at 14:11. The following Universal sets are broken out into 3 categories for ease of organization. Game Description. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma. 259. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Weapons used are Terran Task Force DHC, Spiral Wave. PhaserAssimilated Plasma Array. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. This pack can only be claimed once per account and you must have completed the tutorial. Antiproton Matter Conversion weapons (space) Argonite Gas. they can be crafted, and bought/sold on exchange. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Combine with the Preserver Resonant beam array for a small weapon power buff. Very Rare Ship Weapon. During special promotional events Infinity Lock Boxes become available. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. . Kinetic Torpedo builds focus on torpedo weapon damage and can be a single torpedo type (Photon/Quantum/Plasma, etc. (Locators, tac colony). Large models in 40k use some pretty absurd bases, I've never seen anything on an 80MM circular base but knights bases that are provided with them are 170x109mm so any larger/monstrous creature would use bigger bases like the custom one you have there, riptides, wraithknights, storm surges, I. They are not affected by Weapon Power. Or the gamma rep one. These weapons have a 2. Cannot Equip more than 1 of this Item. 1. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Dual Beam Banks fire a series of dual beams that are similar to a Beam Array, but they cause more damage and are limited to a 90° arc. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. The. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Antiproton: +20% critical severity. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. There are several types of Torpedo Launcher available in the game which are listed below. This particular torpedo is Blue in color. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Their damage will fall off with distance to. Until you get a 2nd omni, yeah switch out that aft Array for a turret. Their damage will fall off with distance to the target. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. 5% chance to disable 1 random Subsystem for 5 seconds. Phasers are orange in color. This pack can only be claimed once per account and you must have completed the tutorial. I'm especially interested in the soundscape. They can be obtained as a mission rewards and drops, or R&D crafting system. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Does it mean non-stacking in regards to the weapon (i. There are quite a few very good weapons your can obtain from mission drop. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. S. Beam Arrays fire a series of average damage beams across a 250° arc. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. This effect can stack up to a limit. I would rate this weapon next though Polaron is not far or comparable to this weapon type. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of the correct energy type. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. This replaces the standard Plasma burn. c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. RRtW means the weapons are cycling at +240% their normal rate,. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. False. Bolt Burst. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. Official Description. gagarin/shepard, sheshar and tzen-tar traits are great. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. This pack includes the following items for your captain: Online. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Option A, turret, Lorca Torp, Altamid Omni. All 3 pieces. However my ship has more tactical boff slots than most. As for kits, definitely using the sci passive kit modules. A. The fact that Cryptic made up the Plasma weapon arsenal doesn't really bother me, since it'd be pretty boring with just Phaser, Disruptor and Polaron. Fair enough. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Their damage will fall off with distance to the target. Beam Arrays fire a series of average damage beams across a 250° arc. I agree and champs has even more options. Business, Economics, and Finance. Only one crafted Omni-Directional Beam may be equipped at a time. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Beam Arrays fire a series of average damage beams across a 250° arc. Cannons fire a series of pulses that cause more damage than a Turret, but are limited to a 180° arc. From experience, the problem with this is that a lot of people don't know how to moderate the saturation slider well enough to make good-looking colors. Lock Box drop: Special Equipment Pack - Assimilated Plasma. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. These weapons use a variant of their existing Biomatter technology to apply a damage-over-time effect to all enemies in the explosion radius that occurs at the impact point. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Obtained. Phaser: 2. The result is crude but highly effective, guaranteeing the special Altamid. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. During special promotional events Infinity Lock Boxes become available. Energy Damage 360' targeting arc to target: ___ Plasma Damage (___ DPS)-10 Weapon Power to self while this weapon is firing 2. Open to gain a random level-appropriate Viridian Plasma weapon. These weapons have a 2. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. A recent report in Nature shows that IgA antibodies. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. the 2 piece set bonus is very underwhelming. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. [Altamid Modified Plasma Omni] 2. Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. The New Lobi Plasma Weapon Set. Improved Electro-Plasma System Flow. Each type of Altamid wrist weapon is equivalent in. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Franklin, but also more singular objects, slices of lives that might have been. I didn’t load it up with turn speed, but it’s currently at 58. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. You may want to give an update to this post, for plasma weapons, to add the viridian weapons as well, as they might be the best things for plasma. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Special Equipment Pack - Corrosive Plasma. This box contains weapons based off recovered Herald technology. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Sadly. Viridian Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% for 30 sec (stacks up to 4 times). Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. Not 100% sure if this is correct info. They fire multiple energy damage bolts at a single target. Meta-analysis: I had high hopes for this torpedo, but two things really hurt it. Seconded. No ranged foe-targeting abilities to force them to melee (except Lunge probably. S. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. This box contains weapons based on recovered Na'kuhl technology. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. This happens when firing the altamid plasma torpedoes, even when nearly 10 km. 14K subscribers in the forgedinfireshow community. The beam has 2. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Like as an example, the Altamid Plasma weapons sound FREAKING AWESOME. History The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. if the same weapon would proc again, nothing. 84K subscribers Subscribe 4. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Until you get a 2nd. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. A results-oriented and exciting new. History. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Base damage: 583 + ~50% preload kinetic, added to 583 + ~100% preload plasma. This leads me to thinking it being Moroha's new bow. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Ghazghkull. 9% crit chance), the torpedo, and beam are nice unique plasma weapons with a good solid proc, and the 3 piece clicky is very potent. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Business, Economics, and Finance. Note: both plasma weapon damage and proc. 5% chance: Restore 50 Hull each sec and improve Damage by 2. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Value. The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. Plasma Split Beam Pistol. Having the beam array and sticking it in the back is a waste. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Plasma might just be the best single-target (BO/CRF) energy type in the game right now because it combines the excellent Lukari 2-piece (technical overload is soooo good), the DPRM 2-piece, and the Altamid 3-piece. Premium Powerups Explore Gaming. 33 votes, 56 comments. Sensor Modifications 2-piece set. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. 1K views 3 years ago Please like and SUBSCRIBE! Please consider sponsoring my channel on Patreon!. Using it on my rommie. Ideally the Altamid Omni would be included. Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Assimilated Plasma 2. They are also more accurate and deliver more damage than standard weapons. The Altamid torp if fun because its fast-firing, but its not an energy torp and it doesn't have any reliable benefits and the only buffing it has is the 2 colony consoles. Weapons: I'd consider moving the torp to the back. They. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. This pack can only be claimed once per account and you must have completed the tutorial. Also the altamid plasma set from the lobi store is good in general. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. The Altamid energy weapons are the ones with the damage resistance debuff. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Antiproton: +20% critical severity. S. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. 2pc: Plasma Saturation Bombardment. Altamid Plasma Array. Shields drastically reduce the effects of kinetic damage. ) or mixed. Assimilated Plasma: 2. Weapon firing points are set per weapon types, not individual weapons. Compression Pistol. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. Plasmatic Biomatter Blast Rifles are ranged ground weapons available for characters and bridge officers. This effect can stack up to a limit. Plasma is cyan in color. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Reply. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Romulan Plasma weaponry utilizes new technology to combine the properties of Plasma and Disruptor weapons. Chronoplasma: Business, Economics, and Finance. Altamid Plasma Array. Zhat Vash weaponry has a chance of applying a Viridium Isotope tracker which can allow all Zhat Vash weaponry to. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. Delphic Torps. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Rep - lukari restoration 2 piece. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 9° Turn Rate, by far above my highest I remember getting (around 32° I believe). The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. They can be obtained as a mission rewards and drops, or R&D crafting system. Abilities: Bio-Molecular Conduits; Unstable Bio-Molecular Personal Shield; Toxin Innoculant [Counter-Command Bio-Molecular Phaser Rifle] [Counter-Command Bio-Molecular Disruptor Rifle] [Counter-Command Bio-Molecular Plasma Rifle]Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. S. 5 sec recharge. If you can slot the console you'll get the haste. Tachyo and Altamid Swarm are probably going to do more for you than a bit more CatA. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Their damage will fall off with distance to the target. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. Zhat Vash Disruptor weapons have a chance of applying "Viridium Isotope" to any target they hit. Open to gain a random level-appropriate Protostar Phaser weapon. Digitizer Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Their damage will fall off with distance to the target. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). However my ship has more tactical boff slots than most. Description. I affirmed this by removing the altamid torps. The weapon regains one torpedo charge every six seconds. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Their. Full Auto Sweep. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Antiproton: +20% critical severity. This box contains Terran Discovery weapons. S. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Opening this pack will give a choice between a. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. LightningEagle14 • 1 yr. Their damage will fall off with distance to the target. Value: 200 . EVERY MMO should aspire to have this level of character customization. Sadly there are no outstanding Plasma weapons like i. Seeing as a critical chances can now be in excess of 40% (for new players) to 80%+ (for rich bois, and possibly even higher given the description of these items) on average across a normal every day TFO, this sets 2 piece could genuinely be interesting (assuming it isn't abysmally small damage;-;). Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. but you can’t use 3 omni beams still, so it doesn’t. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. Franklin, but also more singular objects, slices of lives that might have been. LightningEagle14 • 1 yr. Description. 2pc: Plasma Saturation Bombardment. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back. and cramming a bunch of different damage boosting consoles onto your ship. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This torpedo is functionally the same as a normal Kelvin Timeline Photon. For really cool visuals: The Advanced Temporal rep dual pistols fire rainbow bolts at your enemies. Having the beam array and sticking it in the back is a waste. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. [Omni-Directional Altamid Modified Plasma Beam. A. Kagome didn't go into the pearl with her weapon, so it makes sense she'd make one for herself and one for Moroha. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Romulan Plasma has both the Plasma and Disruptor procs at the cost of losing a weapon modifier. Borg Lock Box U. Items that Bind on Equip are items that are bound to a player upon equipping it to a ship or character. Best thing about it is the shorter cooldown and the torpedo travels faster than other torps. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasmatic Biomatter weaponry has a 2. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. Plasmatic Biomatter weaponry has a 2. Only one crafted Omni-Directional Beam may be equipped at a time. r/40kLore. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Note: both plasma weapon damage and proc. e. High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts. Lockbox Wide Arc cannons cannot be paired with crafted. ago. so if you were using DPS-focused weapons, it'd likely be dropped even lower. During this time, enemies defeated on both Ground and Space maps will have a small chance. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). This pack includes the following items for your captain: Online. 225. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The BFG was just a mirrored image of a toy gun from a dollar store. Antiproton: +20% critical severity. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. ISA – Gear slots vs DPS. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Assimilated Plasma: 2. It would be no issue for me to have beam overload 2 in my mix. 1 Age of Discovery packs.